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Health regeneration

 
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AlpinE
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PostPosted: Mon Feb 08, 2010 2:53 am Post subject: Health regeneration Reply with quote

Hello,

I was wondering if it is possible to make it so you can regenerate health with the health bar. I didn't see any posts similar to this and I have tried some different things in the config. I can get it to regenerate health like the regular stock but I cannot get it to regenerate with the health bar.

Thanks for the great mod.

-AlpinE
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stufz
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PostPosted: Mon Feb 08, 2010 8:44 pm Post subject: Re: Health regeneration Reply with quote

huh ?



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AlpinE
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PostPosted: Tue Feb 09, 2010 12:09 am Post subject: Re: Health regeneration Reply with quote

It's kind of hard to explain. Let me see if I can explain it better.


On extreme mod you have the health bar. You don't regenerate health, you can only heal yourself. Is there a way to have the health bar and regenerate health?

Hope that makes more sense.
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Lothegard
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Joined: Jul 22, 2007
Posts: 952
Location: Sweden

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PostPosted: Tue Feb 09, 2010 5:16 pm Post subject: Re: Health regeneration Reply with quote

please post your healthcontrol.cfg




When you post Please provide some basic info.
Version of mod
Your command-line
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AlpinE
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PostPosted: Wed Feb 10, 2010 1:16 am Post subject: Re: Health regeneration Reply with quote

Ok here it is:

// show healthbar
// 0 = disable (default)
// 1 = enable (with or without COD4 health regen system)
set ex_healthbar "1"


//******************************************************************************
 // Health regeneration
//******************************************************************************
 // Use health regeneration
// 0 = disable (default)
// 1 = enable
set ex_healthregen "1"

// Use this to override the behaviour of the health regeneration system
// 0 = implements IW's "flmykmodd" model (default)
// 1 = implements IW's "intended" model
// 2 = implements "healing regen limits" model
// 3 = implements "healing regen limits" and "pain"
set ex_regenmethod "0"


//******************************************************************************
 // Bleeding (use when healthregen is off)
//******************************************************************************
 // when a player is hurt, you can make them bleed, possibly to death!
// 0 = disable (default)
// 1 = enable
//set ex_bleeding "1"

// start bleeding when health falls to and below?
// min = 1, max = 99 (default 50)
set ex_startbleed "30"

// how much health can the player bleed through?
// 0 = disable
// 1 - 100 = health points (default 50)
//set ex_maxbleed "50"

// bleed message on screen
// 0 = left, above compass (default)
// 1 = centre screen
set ex_bleedmsg "1"

// bleeding pain sounds
// 0 = disable
// 1 = enable (default)
//set ex_bleedsound "1"

// bleeding shellshock
// 0 = disable (default)
// 1 = enable
//set ex_bleedshock "1"


//******************************************************************************
 // Firstaid system
//******************************************************************************
 // set the ammount of first aid kits issued
// 0 = disable first aid system
// 1 - 9 = kits issued (default 2)
set ex_firstaid_kits "2"

// players can heal themselves. If disabled they can only heal teammates
// 0 = disable
// 1 = enable (default)
//set ex_firstaid_self "1"

// minimum heal in health points
// min = 0, max = 99 (default 50)
set ex_firstaid_minheal "55"

// maximum heal in health points (set higher then mininum!)
// min = minimum health points, max = 100 (default 100)
//set ex_firstaid_maxheal "100"

// if the player's health if 100%, allow dropped firstaid kits to be picked up and
// added to the players medi kits, you can set the threshold for from 1 - 9 kits,
// i.e. if this is set to 5, if the player has 6 medi kits, it won't add another unless
// the number of kits he has falls to 4. This option requires firstaid_drop to be enabled!
// 0 = disable (default)
// 1 - 9 = pickups
set ex_firstaid_pickup "4"

// when a player is killed, make them drop a first aid kit
// If pickup is disabled, dropped kits will heal a player when the player's
// health is below 100%.
// 0 = disable (default)
// 1 = enable
//set ex_firstaid_drop "1"
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{PST}*Joker
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Posts: 5791
Location: California, USA

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PostPosted: Wed Feb 10, 2010 3:09 am Post subject: Re: Health regeneration Reply with quote

I think I know what he is referring too.

Health Regen AND the health bar increases when it happens.

Not something that is in the mod now, but something to work on later


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AlpinE
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PostPosted: Wed Feb 10, 2010 4:10 am Post subject: Re: Health regeneration Reply with quote

Yeah, wasn't sure how to explain it.

Thanks for your help.
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Conquer
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Posts: 37
Location: SPAIN - ESPAÑA - CANARIAS

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PostPosted: Thu Jun 24, 2010 4:56 pm Post subject: Re: Health regeneration Reply with quote

Hi guys , how can i put auto health regeneration as stock cod 4? I want not use kits, i would like that mod auto-regenerate health players.

Thanks.
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PatmanSan
eXtreme+ Support Crew
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Joined: Jul 23, 2007
Posts: 2000
Location: The Netherlands

Status: Online
PostPosted: Thu Jun 24, 2010 10:56 pm Post subject: Re: Health regeneration Reply with quote

healthcontrol.cfg

Enable health regen
set ex_healthregen "1"

Disable bleeding
set ex_bleeding "0"

Disable first aid kits
set ex_firstaid_kits "0"

Disable first aid heal self
set ex_firstaid_self "0"
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Conquer
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Location: SPAIN - ESPAÑA - CANARIAS

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PostPosted: Fri Jun 25, 2010 2:56 pm Post subject: Re: Health regeneration Reply with quote

Thanks, it run!!
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