Joined: Nov 13, 2007 Posts: 168 Location: 19th Hole!
Status: Offline
Posted: Sat Nov 15, 2008 10:39 pm Post subject: Unhandled exception caught on Dedicated Server
Yes, this is what I get on my servers.... They worked great for the first few days then this crap shows up. Does anyone have an answer?
Causes the server to freeze....
1095.000000, -233.000000 )
Sending smoke grenade that starts at 48122750 and is at ( -3466.000000, 778.000000, -327.000000 )
Freeing Corpse 2 entnum 66 48113850 48123750
Cloning Player entnum 14 48123750
Freeing Corpse 3 entnum 67 48113950 48124100
Cloning Player entnum 7 48124100
Freeing Corpse 4 entnum 68 48115000 48124100
Cloning Player entnum 10 48124100
G_ClientStopUsingTurret: Player 19 D3atH101 is unlinking from turret.
Freeing Corpse 5 entnum 69 48115100 48124250
Cloning Player entnum 19 48124250
Freeing Corpse 6 entnum 70 48116800 48124250
Cloning Player entnum 13 48124250
Joined: Nov 13, 2007 Posts: 168 Location: 19th Hole!
Status: Offline
Posted: Sun Nov 16, 2008 10:08 pm Post subject: Re: Unhandled exception caught on Dedicated Server
I know but I don't think that is it... I am going bonkers... Treyarch needs a PR guy that is not 12 and would make a nice informative post about the issue.
Joined: Nov 13, 2007 Posts: 168 Location: 19th Hole!
Status: Offline
Posted: Wed Nov 19, 2008 1:14 pm Post subject: Re: Unhandled exception caught on Dedicated Server
From what I understand Rabbit the master server is fixed. I actually corrected our problem by using the DirectX package that came with the game to update our dedicated box along with standard maintenance. I have not had one issue since. I guess all the links I was using at Microsoft didn't do it...
Joined: Aug 16, 2007 Posts: 119 Location: Mafialand
Status: Offline
Posted: Wed Nov 19, 2008 8:40 pm Post subject: Re: Unhandled exception caught on Dedicated Server
I tried two things, First the directx redist release of nov08 (latest dx9 available and full pack,not like the webversion) and second i disable the momentum in war gametype.For now no crashes.
After a couple days i'll re-enable momentum to see if it was only the dx files
Joined: Aug 01, 2007 Posts: 30 Location: www.thecompanyhub.com
Status: Offline
Posted: Wed Dec 17, 2008 4:37 am Post subject: Re: Unhandled exception caught on Dedicated Server
I see Buster hasn't updated this post, but we are still having problems. Anyone found a solution to their TWAR maps crashing. We are trying everything under the sun.
Joined: Jul 21, 2007 Posts: 1320 Location: Georgia, USA
Status: Offline
Posted: Wed Dec 17, 2008 9:05 pm Post subject: Re: Unhandled exception caught on Dedicated Server
G_ClientStopUsingTurret: Player 19 D3atH101 is unlinking from turret.
according to posts i have read the problem has been traced back to weapons with bipods. don't have a link, but there is a good post on it at RGN. i think it has something to do with the thread not killing before the player respawns and this causes the server to crash, setting a 1 second respawn delay has been said to help this server crash alot.
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